San Francisco-based artist Nate Boyce maintains a hybrid process using 3D modeling, video, and sculpture to produce video sculptures and sculptural videos that morph and manipulate space. His practice considers how computerized simulation enables the mutation of objects and the infinite mutability of space, provoking a reflection on the present and future of digitally rendered forms. Commissioned by YBCA, the exhibition Polyscroll presents a new body of work that emphasizes the hand drawn and painterly representation, in order to forefront how our tools create the semblance of space and depth in 2D and 3D within the longer history of painting and sculpture. Part of Control: Technology in Culture series.